[SYS.RELEASE] Latest Binary
[OPS.BRIEF] Mission Parameters
WIN CONDITIONS
- Survive 45 days — reach day 46 with vitals above zero
- Signal Beacon — complete all 5 parts before collapse
COLLAPSE TRIGGERS
- Power, food, morale, or population reaches zero
- Collapse is checked before survival win on the final day
[CMD.INSTALL] Deployment
Homebrew
brew install ericdahl-dev/tap/outpost-404
Go toolchain
go install github.com/ericdahl-dev/outpost-404/cmd/outpost@latest
From source
git clone https://github.com/ericdahl-dev/outpost-404.git
cd outpost-404
go run ./cmd/outpost
[CMD.EXEC] Launch
[SYS.INPUT] Controls
| Key | Action |
|---|---|
| b | Build / upgrade menu |
| j / k | Navigate menu; scroll event log |
| enter | Confirm build |
| r | Repair systems |
| t | Trade food for credits |
| s | Work on Signal Beacon |
| n / space | Advance to next day |
| ? | Help |
| q | Quit |
[DEV.TOOLS] Headless Operations
Balance scripts and session replay for tuning and regression checks:
See the balance guide for reference seeds and baseline expectations.
[SYS.ARCH] Stack
Built with the
Charm stack:
Bubble Tea, Lip Gloss, and Bubbles. Game rules live in
internal/game; the TUI in internal/ui.
Content is JSON-driven — data/buildings.json,
data/events.json.